Digital HPO Hologram Rendering Pipeline
Abstract
This paper describes a rendering pipeline for digital hologram synthesis. The pipeline is capable of handling triangle meshes, directional light sources, texture coordinates, and advanced illumination models. Due to the huge computational requirements of hologram synthesis only the HPO holograms are considered.
BibTeX
@inproceedings {10.2312:egs.20061033,
booktitle = {EG Short Papers},
editor = {Dieter Fellner and Charles Hansen},
title = {{Digital HPO Hologram Rendering Pipeline}},
author = {Janda, M. and Hanák, I. and Skala, V.},
year = {2006},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20061033}
}
booktitle = {EG Short Papers},
editor = {Dieter Fellner and Charles Hansen},
title = {{Digital HPO Hologram Rendering Pipeline}},
author = {Janda, M. and Hanák, I. and Skala, V.},
year = {2006},
publisher = {The Eurographics Association},
DOI = {10.2312/egs.20061033}
}