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dc.contributor.authorHildenbrand, Dietmaren_US
dc.contributor.authorFontijne, Danielen_US
dc.contributor.authorWang, Yushengen_US
dc.contributor.authorAlexa, Marcen_US
dc.contributor.authorDorst, Leoen_US
dc.contributor.editorDieter Fellner and Charles Hansenen_US
dc.date.accessioned2015-07-19T17:09:18Z
dc.date.available2015-07-19T17:09:18Z
dc.date.issued2006en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20061015en_US
dc.description.abstractConformal geometric algebra is a powerful tool to find geometrically intuitive solutions. We present an approach for the combination of compact and elegant algorithms with the generation of very efficient code based on two different optimization approaches with different advantages, one is based on Maple, the other one is based on the code generator Gaigen 2. With these results, we are convinced that conformal geometric algebra will be able to become fruitful in a great variety of applications in Computer Graphics.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleCompetitive Runtime Performance for Inverse Kinematics Algorithms using Conformal Geometric Algebraen_US
dc.description.seriesinformationEG Short Papersen_US
dc.description.sectionheadersSession 1a: Animationen_US
dc.identifier.doi10.2312/egs.20061015en_US
dc.identifier.pages5-8en_US


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