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dc.contributor.authorSeipel, S.en_US
dc.contributor.authorLiu, F.en_US
dc.contributor.authorEricsson, M.en_US
dc.contributor.editorAnders Hast and Ivan Violaen_US
dc.date.accessioned2015-07-08T13:37:49Z
dc.date.available2015-07-08T13:37:49Z
dc.date.issued2010en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egp.20101024en_US
dc.description.abstractIn this paper we present extensions to local illumination models that take into account light transport and shadowmasking effects in the neighborhood of the surface point under evaluation. Central to our approach is the idea that local curvature represents geometric features in the surrounding neighborhood of this point which have an attenuating or enhancing effect regarding the diffuse illumination of this point. We introduce a lighting model that controls the amount of locally scattered light from the neighborhood based on a local curvature metric. The properties we aim at modeling with this curvature-based illumination model can be found in highly diffuse reflecting materials such as for example snow.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleA curvature based lightning model for quasi-global diffuse illuminationen_US
dc.description.seriesinformationEurographics 2010 - Postersen_US
dc.description.sectionheadersPostersen_US
dc.identifier.doi10.2312/egp.20101024en_US


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