Undoing Subpixel Rendering for Better Screenshots
Abstract
Subpixel rendering employs the spatial layout of the red, green, and blue slices of a single square pixel on a screen to enhance the horizontal resolution. This method has become the de-facto standard for displaying text. Printed screenshots and screen magnifier software, however, reveal color seams. This is particularly vexing when screenshots are to be printed in color at a larger-than-normal scale, for instance in a tutorial article in a computing magazine. Hence, this work introduces a method for automatic correction.
BibTeX
@inproceedings {10.2312:egp.20101022,
booktitle = {Eurographics 2010 - Posters},
editor = {Anders Hast and Ivan Viola},
title = {{Undoing Subpixel Rendering for Better Screenshots}},
author = {Loviscach, J.},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/egp.20101022}
}
booktitle = {Eurographics 2010 - Posters},
editor = {Anders Hast and Ivan Viola},
title = {{Undoing Subpixel Rendering for Better Screenshots}},
author = {Loviscach, J.},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/egp.20101022}
}