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dc.contributor.authorAnderson, Eike Falken_US
dc.contributor.authorDuchowski, Andrewen_US
dc.contributor.authorLiarokapis, Fotisen_US
dc.contributor.authorRedford, Adamen_US
dc.contributor.editorJean-Jacques Bourdin and Amit Sheshen_US
dc.date.accessioned2017-04-22T16:39:27Z
dc.date.available2017-04-22T16:39:27Z
dc.date.issued2017
dc.identifier.issn1017-4656
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20171028
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/eged20171028
dc.description.abstractACM SIGGRAPH and Eurographics are restarting CGEMS, the Computer Graphics Educational Materials Source, an on-line repository of curricular material for computer graphics education. In this context, the question that we ask ourselves is: ''How can CGEMS best meet the needs of educators''? The aim of this forum is to provide the audience with an idea of the purpose of CGEMS - a source of educational materials for educators by educators - and to give them an opportunity to contribute their views and ideas towards shaping the new CGEMS. Towards this purpose, we have identified a number of issues to resolve, which the panel will put forward to the participants of the forum for discussion.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleThe New CGEMS - Preparing the Computer Graphics Educational Materials Source to Meet the Needs of Educatorsen_US
dc.description.seriesinformationEG 2017 - Education Papers
dc.description.sectionheadersVR and CGEMS
dc.identifier.doi10.2312/eged.20171028
dc.identifier.pages63-67


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