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dc.contributor.authorPan, Zhigengen_US
dc.contributor.authorLun, Hung Paken_US
dc.contributor.authorGao, Rongen_US
dc.date.accessioned2015-11-12T07:54:31Z
dc.date.available2015-11-12T07:54:31Z
dc.date.issued2003en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20031000en_US
dc.description.abstractNowadays, computer graphics course is usually taught with traditional teaching methodologies and tools, which has its own limitations. In this paper, we present an online interactive computer graphics tutorial. The practical part of the tutorial consists of example programs on the computer in which the users can test the theoretical concepts and generate their own experiences. The integration of the different theoretical and practical parts of the course is realized through a common Web-based interface to the system. The main objective is to allow the users to learn and practice with the algorithms of computer graphics. Two versions of the system in Chinese and English language are implemented.en_US
dc.publisherEurographics Associationen_US
dc.titleInteractive Learning of Computer Graphics Algorithmsen_US
dc.description.seriesinformationEurographics 2003 - Education Papersen_US


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    Eurographics 2003 - Education Papers

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