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dc.contributor.authorMüller, Christophen_US
dc.contributor.authorGärtner, Fabianen_US
dc.contributor.editorJean-Jacques Bourdin and Joaquim Jorge and Eike Andersonen_US
dc.date.accessioned2014-12-16T07:06:19Z
dc.date.available2014-12-16T07:06:19Z
dc.date.issued2014en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eged.20141030en_US
dc.description.abstractFUSEE ("Furtwangen University Simulation and Entertainment Engine") is a student project at Furtwangen University to develop a cross-platform real-time 3D engine from scratch. While about 20 students have been involved in the project's development so far, several more students have used the engine in class or during their own research projects while learning how a contemporary engine works behind the scenes. Furthermore, students can learn how programming languages such as C# and new trends such as HTML5 can be used for writing crossplatform applications. This paper describes the engine and its core functionality as well as the benefits the project provides for education in real-time 3D software development compared to classes where other engines are used.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectK.3.2 [Computers and Education]en_US
dc.subjectComputer and Information Science Educationen_US
dc.subjectComputer science educationen_US
dc.titleStudent Project - Portable Real-Time 3D Engineen_US
dc.description.seriesinformationEurographics 2014 - Education Papersen_US


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