dc.contributor.author | Linares-Pellicer, Jordi | en_US |
dc.contributor.author | Carrasquer-Moya, Empar | en_US |
dc.contributor.author | Esparza-Peidro, Javier | en_US |
dc.contributor.author | Micó-Tormos, Pau | en_US |
dc.contributor.editor | L. Kjelldahl and G. Baronoski | en_US |
dc.date.accessioned | 2015-03-07T16:22:12Z | |
dc.date.available | 2015-03-07T16:22:12Z | |
dc.date.issued | 2010 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/eged.20101016 | en_US |
dc.description.abstract | An introductory computer graphics course is always a challenge. It is even more so if computer graphics is an additional component to a general computer science degree. In this instance, it is really important to discuss which computer graphics topics are relevant for tomorrow s programmers and engineers who are going to work mainly in Information Systems developments and data management software. The objective of this this paper is to consider what should be taught to future professionals who, not being directly involved in the development of specific computer graphics applications, will possibly need to use computer graphics in their developments. We will describe how this objective can be achieved by a carefully selected set of programming assignments. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Computer Graphics for Information System Programmers | en_US |
dc.description.seriesinformation | Eurographics 2010 - Education Papers | en_US |
dc.description.sectionheaders | ED3: Teaching Through Visualization | en_US |
dc.identifier.doi | 10.2312/eged.20101016 | en_US |
dc.identifier.pages | 57-62 | en_US |