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dc.contributor.authorTodt, Severinen_US
dc.contributor.authorRezk-Salama, Christofen_US
dc.contributor.authorHorz, T.en_US
dc.contributor.authorPritzkau, Andrewen_US
dc.contributor.authorKolb, Andreasen_US
dc.contributor.editorDavid B. Arnold and Andrej Ferkoen_US
dc.date.accessioned2015-07-14T12:20:23Z
dc.date.available2015-07-14T12:20:23Z
dc.date.issued2007en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egch.20071003en_US
dc.description.abstractThis paper presents the results of an interdisciplinary project aiming at the virtual three-dimensional reconstruction of the stronghold Dillenburg, which has been completely destroyed in 1768. For an interactive virtual exploration, a high-quality 3D model was generated in close cooperation between local historians and scientists from the field of Computer Graphics based on a collection of ancient text documents, drawings and floor plans. Computer animations were generated and assembled in a DVD product for comfortable access to the virtual fortress. For the exhibition in the museum Dillenburg, a real-time application was developed for on site virtual exploration. Provided with a touch screen for interaction and a wide-screen display system, visitors can intuitively explore the virtual reconstruction and access supplemental historical background material on demand. With the multimedia installation we present a new experience which empowers visitors of the museum to explore an historical site freely at their own preferences and encourages younger audience to show more interest in cultural heritage.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAn Interactive Exploration of the Virtual Stronghold Dillenburgen_US
dc.description.seriesinformationEG Cultural Heritage Papersen_US
dc.description.sectionheadersCH1 - Cultural Heritage Ien_US
dc.identifier.doi10.2312/egch.20071003en_US
dc.identifier.pages17-24en_US


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