In-Situ 3D Sketching Using a Video Camera as an Interaction and Tracking Device
Abstract
In this paper, we present a novel method for in-situ 3D sketching of polyhedral scenes. A video camera is used as both an interaction and a tracking device, which makes the system particularly suitable for handheld devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated using a miniature scene and a real outdoor scene.
BibTeX
@inproceedings {10.2312:ega.20101007,
booktitle = {Eurographics 2010 - Areas Papers},
editor = {Matthew Cooper and Kari Pulli},
title = {{In-Situ 3D Sketching Using a Video Camera as an Interaction and Tracking Device}},
author = {Simon, Gilles},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/ega.20101007}
}
booktitle = {Eurographics 2010 - Areas Papers},
editor = {Matthew Cooper and Kari Pulli},
title = {{In-Situ 3D Sketching Using a Video Camera as an Interaction and Tracking Device}},
author = {Simon, Gilles},
year = {2010},
publisher = {The Eurographics Association},
DOI = {10.2312/ega.20101007}
}