dc.contributor.author | Tibbert, Lee | en_US |
dc.contributor.author | Bergeron, R. Daniel | en_US |
dc.contributor.editor | C.E. Vandoni | en_US |
dc.date.accessioned | 2015-09-29T08:29:31Z | |
dc.date.available | 2015-09-29T08:29:31Z | |
dc.date.issued | 1985 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/eg.19851001 | en_US |
dc.description.abstract | This paper describes a design approach that combines knowledge engineering techniques with an interactive graphics program. A prototype for specifying computer systems interactively is used to demonstrate the design approach. The program incorporates a rule-based knowledge engineering module which allows for both data base consistency and the ability to guide the user through an interactive dialogue. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | GRAPHICS PROGRAMMING FOR KNOWLEDGE-GUIDED INTERACTION | en_US |
dc.description.seriesinformation | Eurographics Conference Proceedings | en_US |
dc.identifier.doi | 10.2312/eg.19851001 | en_US |