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dc.contributor.authorNAKAMAE, Eihachiroen_US
dc.contributor.authorYAMASHITA, Hideoen_US
dc.contributor.authorNISHITA, Tomoyukien_US
dc.contributor.editorK. BO and H.A. TUCKERen_US
dc.date.accessioned2015-09-29T08:29:16Z
dc.date.available2015-09-29T08:29:16Z
dc.date.issued1984en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eg.19841034en_US
dc.description.abstractComputer graphics techniques for visualizing the following simulation results are developed: (1) lighting designs for different type sources such as point sources, linear sources, area sources, and polyhedron sources, (2) shaded time at arbitrary positions such as windows, walls, and even the inside of a room, (3) montages for view environment evaluation, (4) quasi-semi-transparent models for observing life generation process in anatomy, and (5) two and three dimensional magnetic fields analyzed by the finite element method.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleCOMPUTER GRAPHICS FOR VISUALIZING SIMULATION RESULTSen_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19841034en_US


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