TWO DISPLAY ALGORITHMS FOR OCTTREES
Abstract
This paper deals with the problem of the fast display of a three dimensional object that is represented by an Octtree with the Octtree encoded as a simple linear structure without pointers. Two algorithms are described: the first allows a plane section through an Octtree image to be displayed and the second is for the orthographic projection of an Octtree. In the latter algorithm only trivial modifications are needed in order to depth cue. In both algorithms the display image is generated in the form of a quadtree.
BibTeX
@inproceedings {10.2312:eg.19841019,
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{TWO DISPLAY ALGORITHMS FOR OCTTREES}},
author = {Oliver, M.A.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841019}
}
booktitle = {Eurographics Conference Proceedings},
editor = {K. BO and H.A. TUCKER},
title = {{TWO DISPLAY ALGORITHMS FOR OCTTREES}},
author = {Oliver, M.A.},
year = {1984},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19841019}
}