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dc.contributor.authorGomez, Julian E.en_US
dc.contributor.editorK. BO and H.A. TUCKERen_US
dc.date.accessioned2015-09-29T08:29:14Z
dc.date.available2015-09-29T08:29:14Z
dc.date.issued1984en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eg.19841009en_US
dc.description.abstractThis paper describes a visually interactive 3D computer animation system. Animation is controlled by lists of events stored in tracks. Tracks are interpolated by functions that have an arbitrary degree of knowledge about how to control display parameters. The system provides real time wireframe playback so the animator can see what the animation looks like and is both input and output device independent.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTwixt: A 3D Animation Systemen_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19841009en_US


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