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dc.contributor.authorHanusa, Henningen_US
dc.contributor.authorKuhlmann, Herbert W.en_US
dc.contributor.authorPfaff, Günther E.en_US
dc.contributor.editorD.S. Greenaway and E.A. Warmanen_US
dc.date.accessioned2015-09-29T08:28:45Z
dc.date.available2015-09-29T08:28:45Z
dc.date.issued1982en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eg.19821020en_US
dc.description.abstractAbstract: A framework for generating a graphics dialogue system dedicated to special application, user, and graphics hardware characteristics is presented. A prerequisite is the design of common dialogue methods and the establishing of a dialogue library. Due to environment dependent parameters a prototype dialogue-subsystem is configured. The evaluation of data being monitored during interactive sessions leads to subsequent re-configuration steps.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleON CONSTRUCTING INTERACTIVE GRAPHICS SYSTEMSen_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19821020en_US


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