COMPUTER GRAPHICS IN INTERACTIVE DISCRETE-EVENT SIMULATION
Abstract
The use of computer graphics in the digital simulation of continuous and discrete-event systems has been repeatedly shown to confer many benefits. What is less common is the use of computer graphics to assist the user in setting up simulation models, although for analogue block-orientated systems, the idea is nothing new. This paper concerns a project in which input graphics are applied to a discrete-event simulation language to supplement the conversational-mode input that is already a feature of the package.
BibTeX
@inproceedings {10.2312:eg.19821019,
booktitle = {Eurographics Conference Proceedings},
editor = {D.S. Greenaway and E.A. Warman},
title = {{COMPUTER GRAPHICS IN INTERACTIVE DISCRETE-EVENT SIMULATION}},
author = {Bennett, B. S.},
year = {1982},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19821019}
}
booktitle = {Eurographics Conference Proceedings},
editor = {D.S. Greenaway and E.A. Warman},
title = {{COMPUTER GRAPHICS IN INTERACTIVE DISCRETE-EVENT SIMULATION}},
author = {Bennett, B. S.},
year = {1982},
publisher = {The Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/eg.19821019}
}