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dc.contributor.authorDaskalakis, C.en_US
dc.contributor.authorHankins, H.C.A.en_US
dc.contributor.editorD.S. Greenaway and E.A. Warmanen_US
dc.date.accessioned2015-09-29T08:28:44Z
dc.date.available2015-09-29T08:28:44Z
dc.date.issued1982en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eg.19821005en_US
dc.description.abstractThe decreasing cost of semiconductor storage combined with inherently low cost of colour television monitors has led to the possibility of an economical interactive graphics terminal. However, although the cost of the frame buffer stores may still limit the range of application of such a combination, the efficient description of display pictures through the use of data compression techniques allows the capacity of the store, and hence the cost, to be significantly reduced. One major disadvantage of this arrangement is the time taken to compile and to change the picture which leads to a slow and unacceptable response time. The authors describe a terminal which makes use of data compression techniques but by the use of picture zoning techniques and algorithms with fast execution, the interaction response time is reduced to a more acceptable level.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTHE APPLICATION OF DATA COMPRESSION TECHNIQUES TO COMPUTER GRAPHICSen_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19821005en_US


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