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dc.contributor.authorLozover, O.en_US
dc.contributor.authorPreiss, K.en_US
dc.contributor.editorJ. L. Encarnacaoen_US
dc.date.accessioned2015-09-29T08:26:12Z
dc.date.available2015-09-29T08:26:12Z
dc.date.issued1981en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/eg.19811011en_US
dc.description.abstractCubic B-splines are often used to represent curves and are usually specified by a process of interaction on a graphic screen between the designer and the computer. This paper describes a program which, when given a digitized curve of general shape, without a direct analytical representation, automatically finds suitable knot points and defines the cubic B-spline polygon corresponding to that curve. That B-spline polygon is used to regenerate the curve graphically. The method is generally applicable in many fields including computer aided design where a need exists to represent arbitrary curves with given accuracy. In this paper results applied to archeological vessels are shown, with a discussion of accuracy and compactness of the representation. The algorithm will accurately represent a curve, using less than 10% of the storage required if all the digitized points of the curve were stored.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleAUTOMATIC GENERATION OF A CUBIC B-SPLINE REPRESENTATION FOR A GENERAL DIGITIZED CURVEen_US
dc.description.seriesinformationEurographics Conference Proceedingsen_US
dc.identifier.doi10.2312/eg.19811011en_US


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