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dc.contributor.authorBanterle, Francescoen_US
dc.contributor.authorChalmers, Alanen_US
dc.contributor.authorScopigno, Robertoen_US
dc.contributor.editorM.- A. Otaduy and O. Sorkineen_US
dc.date.accessioned2014-01-26T14:58:16Z
dc.date.available2014-01-26T14:58:16Z
dc.date.issued2013en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/conf/EG2013/short/041-044en_US
dc.description.abstractIn this paper, we present a novel parallel implementation of a high fidelity inverse tone mapping operator. Our method makes use of point based graphics to accelerate density estimation, and multi-core CPUs for extracting light sources. We show that our method can achieve real-time performance on a lower-end graphics card, with minimum loss of quality.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.4.1 [Image Processing and Computer Vision]en_US
dc.subjectEnhancementen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectBitmap and framebuffer operationsen_US
dc.titleReal-Time High Fidelity Inverse Tone Mapping for Low Dynamic Range Contenten_US
dc.description.seriesinformationEurographics 2013 - Short Papersen_US


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