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dc.contributor.authorAnderson, Eike Falken_US
dc.contributor.editorJean-Jacques Bourdin and Eva Cerezo and Steve Cunninghamen_US
dc.date.accessioned2014-01-26T10:36:22Z
dc.date.available2014-01-26T10:36:22Z
dc.date.issued2013en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/conf/EG2013/education/007-008en_US
dc.description.abstractWe present a student group project, which takes a different spin on the driving game genre, turning it into a racing 'launcher' game. This undergraduate group project that students from different disciplines (ranging from 3D animation to software development) have worked on during the second year of their degrees not only aims for students to improve their teamworking skills but also to cultivate professional practice and demonstrate their creative skills. The presented project is a very good example of what our students can achieve in the limited time they have for their projects.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleStudent Project - Racing Launcher Gameen_US
dc.description.seriesinformationEurographics 2013 - Education Papersen_US


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