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dc.contributor.authorSujar, Aaronen_US
dc.contributor.authorKelly, Grahamen_US
dc.contributor.authorGarcía, Marcosen_US
dc.contributor.authorVidal, Francken_US
dc.contributor.editorVidal, Franck P. and Tam, Gary K. L. and Roberts, Jonathan C.en_US
dc.date.accessioned2019-09-11T05:09:07Z
dc.date.available2019-09-11T05:09:07Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-096-3
dc.identifier.urihttps://doi.org/10.2312/cgvc.20191267
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/cgvc20191267
dc.description.abstractRadiographers need to know a broad range of knowledge about X-ray radiography, which can be specific to each part of the body. Due to the harmfulness of the ionising radiation used, teaching and training using real patients is not ethical. Students have limited access to real X-ray rooms and anatomic phantoms during their studies. Books, and now web apps, containing a set of static pictures are then often used to illustrate clinical cases. In this study, we have built an Interactive X-ray Projectional Simulator using a deformation algorithm with a real-time X-ray image simulator. Users can load various anatomic models and the tool enables virtual model positioning in order to set a specific position and see the corresponding X-ray image. It allows teachers to simulate any particular X-ray projection in a lecturing environment without using real patients and avoiding any kind of radiation risk. This tool also allows the students to reproduce the important parameters of a real X-ray machine in a safe environment. We have performed a face and content validation in which our tool proves to be realistic (72% of the participants agreed that the simulations are visually realistic), useful (67%) and suitable (78%) for teaching X-ray radiography.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectSimulation types and techniques
dc.subjectAnimation
dc.subjectRendering
dc.subjectVirtual reality
dc.titleProjectional Radiography Simulator: an Interactive Teaching Toolen_US
dc.description.seriesinformationComputer Graphics and Visual Computing (CGVC)
dc.description.sectionheadersShort Papers
dc.identifier.doi10.2312/cgvc.20191267
dc.identifier.pages125-128


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