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dc.contributor.authorSandoval, Marioen_US
dc.contributor.authorMorris, Timen_US
dc.contributor.authorTurner, Martinen_US
dc.contributor.editorVidal, Franck P. and Tam, Gary K. L. and Roberts, Jonathan C.en_US
dc.date.accessioned2019-09-11T05:09:06Z
dc.date.available2019-09-11T05:09:06Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-096-3
dc.identifier.urihttps://doi.org/10.2312/cgvc.20191263
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/cgvc20191263
dc.description.abstractIn this paper, the two major components of a new multi-layer framework ideal for two-handed interaction in desktop virtual environments called Library for Interactive Settings of User-Mode (LISU) are explained. In addition, we evaluate LISU performance with a group of participants and we report some of our initial results by giving an analysis of user experiences, and interaction speed.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectHCI design and evaluation methods
dc.subjectVirtual reality
dc.subjectInteraction devices
dc.subjectComputing methodologies
dc.subjectGraphics systems and interfaces
dc.subjectHardware
dc.subjectSignal processing systems
dc.titleControlling 3D Visualisations with Multiple Degrees of Freedomen_US
dc.description.seriesinformationComputer Graphics and Visual Computing (CGVC)
dc.description.sectionheadersPosters
dc.identifier.doi10.2312/cgvc.20191263
dc.identifier.pages97-101


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