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dc.contributor.authorMcDonald, Johnen_US
dc.contributor.editor-en_US
dc.date.accessioned2015-12-10T13:43:23Z
dc.date.available2015-12-10T13:43:23Z
dc.date.issued18-7-2006en_US
dc.identifier.issn-en_US
dc.identifier.urihttp://dx.doi.org/10.2312/cgems04-11-1367en_US
dc.description.abstractRotation matrices are one of the first topics covered in introductory graphics courses, and yet the details of arbitrary rotation matrices often get swept under the rug due to their complexity. This CGEM presents a direct, constructive derivation of the ma-trix for a rotation about an arbitrary axis, enhanced with animations that help build in-tuition for the calculation. The details of this derivation can be described in an intuitive manner that builds on the procedure for calculating the matrices for rotations about the coordinate axes. This treatment is suitable for use as a handout for students to use as a supplement to the usual course text.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectAnimation 3Den_US
dc.subjectLinear algebraen_US
dc.subject3D animationen_US
dc.subjectFundamentalsen_US
dc.subjectMathematicsen_US
dc.titleRotation About an Arbitrary Axisen_US
dc.description.seriesinformationCGEMS - Computer Graphics Educational Materialsen_US
dc.description.sectionheadersModulesen_US
dc.identifier.doi10.2312/cgems04-11-1367en_US
dc.identifier.pagesJohn McDonald-Animation 3D, Linear algebra, 3D animation, Fundamentals: Mathematicsen_US


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