dc.contributor.author | Bernar, Carlos | en_US |
dc.contributor.author | Torrents, Joaquin | en_US |
dc.contributor.editor | - | en_US |
dc.date.accessioned | 2015-12-10T13:43:21Z | |
dc.date.available | 2015-12-10T13:43:21Z | |
dc.date.issued | 18-7-2008 | en_US |
dc.identifier.issn | - | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/cgems04-11-1357 | en_US |
dc.description.abstract | Euroview Animation is developing a methodology for teaching CGI within the Department of Film, TV & Digital Media at the University of Navarra involving the participation of the students in actual production process. We base our educational methodology on the real hands-on experience: our students learn through their participation in the production of a real feature film. The production process of the film inspires and determines the learning process of our students. We consider that our project can be valuable for other educators in CGI because (1) our method has real consequences: our first feature film, Flying Heroes, will be in theaters in 2008, (2) as far as we know, this is the first of-its-kind experience with these requirements in a university and in the industry (3) this kind of project offers many possibilities of collaboration between universities. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | 2D and 3D modeling | en_US |
dc.subject | 3D pipeline | en_US |
dc.subject | Animation 3D | en_US |
dc.subject | Cinema | en_US |
dc.subject | Concept development | en_US |
dc.subject | Digital media | en_US |
dc.subject | Project management | en_US |
dc.subject | Story telling | en_US |
dc.subject | 3D animation | en_US |
dc.subject | 3D modelling | en_US |
dc.subject | Application Domains | en_US |
dc.subject | Concept development | en_US |
dc.subject | Digital video and film | en_US |
dc.title | Teaching CGI Through Real Hands-On Experience | en_US |
dc.description.seriesinformation | CGEMS - Computer Graphics Educational Materials | en_US |
dc.description.sectionheaders | Modules | en_US |
dc.identifier.doi | 10.2312/cgems04-11-1357 | en_US |
dc.identifier.pages | Carlos Bernar, Joaquin Torrents-2D and 3D modeling, 3D pipeline, Animation 3D, Cinema, Concept development, Digital media, Project management, Story telling, 3D animation, 3D modelling, Application Domains, Concept development, Digital video and film | en_US |