dc.contributor.author | Jurado, Juan Manuel | en_US |
dc.contributor.author | Ortega, Lidia | en_US |
dc.contributor.author | Feito, Francisco R. | en_US |
dc.contributor.editor | Fco. Javier Melero and Nuria Pelechano | en_US |
dc.date.accessioned | 2017-06-26T16:32:49Z | |
dc.date.available | 2017-06-26T16:32:49Z | |
dc.date.issued | 2017 | |
dc.identifier.isbn | 978-3-03868-046-8 | |
dc.identifier.issn | - | |
dc.identifier.uri | http://dx.doi.org/10.2312/ceig.20171209 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/ceig20171209 | |
dc.description.abstract | This work summarizes a web application related to a research project about underground infrastructures. The aim is to visualize, analyse and manage all underground layers inside 3D urban environments. This is possible using WebGL to develop a web application which may be used from mobile devices. The study of terrain relief to calculate the depth of these infrestructures, the conversion of 2D data to 3D models, the definition of a spatial database and the use of virtual reality to visualize the resulting 3D scene make of this application a useful tool for utility companies dealing with underground infrastructures. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS) | |
dc.subject | I.3.8 [Computer Graphics] | |
dc.subject | Applications | |
dc.title | 3D GIS Based on WebGL for the Management of Underground Utilities | en_US |
dc.description.seriesinformation | Spanish Computer Graphics Conference (CEIG) | |
dc.description.sectionheaders | Applications II | |
dc.identifier.doi | 10.2312/ceig.20171209 | |
dc.identifier.pages | 61-64 | |