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dc.contributor.authorBishop, M. Scotten_US
dc.contributor.authorMax, Nelsonen_US
dc.contributor.editorMateu Sbert and Jorge Lopez-Morenoen_US
dc.date.accessioned2015-07-01T06:29:02Z
dc.date.available2015-07-01T06:29:02Z
dc.date.issued2015en_US
dc.identifier.urihttp://dx.doi.org/10.2312/ceig.20151205en_US
dc.description.abstractWe present an end-to-end system for procedurally modeling an industrial facility. The system is a collection of utilities that work together to assemble, lay out, and model a typical industrial facility (e.g. a wastewater treatment plant). A plug-in to the CityEngine (R) procedural modeling application was built in Java (TM) using an open-source framework. The plug-in provides the interface to access the facility assembly and layout engines, the facility rule file and Python script generators, and the OBJ footprint exporter. The system provides functionality for placing the facility model into an existing 3D scene using an established facility location algorithm that maximizes the minimum distance from existing structures in the scene.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectStanden_US
dc.subjectalone systemsen_US
dc.subjectI.3.8 [Computer Graphics]en_US
dc.subjectApplicationsen_US
dc.subjectProcedural modelingen_US
dc.titleIndustrial Facility Modeling Using Procedural Methodsen_US
dc.description.seriesinformationSpanish Computer Graphics Conference (CEIG)en_US
dc.description.sectionheadersModelling & Visualizing the Worlden_US
dc.identifier.doi10.2312/ceig.20151205en_US
dc.identifier.pages95-101en_US


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  • CEIG15
    ISBN 978-3-905674-92-7

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