Show simple item record

dc.contributor.authorBauer, Michaelen_US
dc.contributor.editorOliver Deussen and Charles Hansen and Daniel Keim and Dietmar Saupeen_US
dc.date.accessioned2014-01-30T07:46:09Z
dc.date.available2014-01-30T07:46:09Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-07-Xen_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/VisSym04/243-248en_US
dc.description.abstractIn the last years, texture based volume rendering on the PC platform has proven very successful. Many methods that could formerly only be done with software renderers can now be done completely by the graphics hardware. In this paper we present first results of our ongoing work that deals with the visualization of time dependent CT data of the human heart. We compare the drawbacks and benefits of 3D and 2D texture based methods. We also show that a high quality shaded rendering can considerably improve the visual quality. Then we present our results in the area of classification methods, especially using two-dimensional classification. Finally we demonstrate that it is possible to visualize a beating heart using moderately sized time dependent Cardio-CT data.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVisualization of Cardio-CT Data on Standard PC Hardwareen_US
dc.description.seriesinformationEurographics / IEEE VGTC Symposium on Visualizationen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record