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dc.contributor.authorYuan, Xiaoruen_US
dc.contributor.authorChen, Baoquanen_US
dc.contributor.editorOliver Deussen and Charles Hansen and Daniel Keim and Dietmar Saupeen_US
dc.date.accessioned2014-01-30T07:45:59Z
dc.date.available2014-01-30T07:45:59Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-07-Xen_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/VisSym04/009-016en_US
dc.description.abstractThis paper presents a novel framework for illustrating surfaces in a volume. Surfaces are illustrated by drawing only feature lines, such as silhouettes, valleys, ridges, and surface hatching strokes, and are embedded in volume renderings. This framework promises effective illustration of both surfaces and volumes without occluding or cluttering each other. A two-step approach has been taken: the first step depicts surfaces; the second step performs volume rendering, at the same time embedding surfaces from the first step. We introduce Procedurally Perturbed Image Processing (PIP), a new method for enhancing both feature detection and depiction of surfaces. We also present implementation strategies, especially those leveraging modern graphics hardware, for delivering an interactive rendering system. Our implementation results have shown that this mixed form of rendering improves volume visualization and is efficient.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleIllustrating Surfaces in Volumeen_US
dc.description.seriesinformationEurographics / IEEE VGTC Symposium on Visualizationen_US


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