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dc.contributor.authorGao, Jinzhuen_US
dc.contributor.authorShen, Han-Weien_US
dc.contributor.editorG.-P. Bonneau and S. Hahmann and C. D. Hansenen_US
dc.date.accessioned2014-01-30T07:36:40Z
dc.date.available2014-01-30T07:36:40Z
dc.date.issued2003en_US
dc.identifier.isbn3-905673-01-0en_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/VisSym03/267-276en_US
dc.description.abstractExtracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high for large scale data sets. In this paper, we present a view-dependent isosurface extraction algorithm utilizing occlusion query hardware to accelerate visible isosurface extraction. A spherical partition scheme is proposed to traverse the data blocks in a layered front-to-back order. Such traversal order helps our algorithm to identify the visible isosurface blocks more quickly with fewer visibility queries. Our algorithm can compute a more complete isosurface in a smaller amount of time, and thus is suitable for time-critical visualization applications.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleHardware-assisted View-dependent Isosurface Extraction using Spherical Partitionen_US
dc.description.seriesinformationEurographics / IEEE VGTC Symposium on Visualizationen_US


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