dc.contributor.author | LaMar, Eric | en_US |
dc.contributor.author | Duchaineau, Mark A. | en_US |
dc.contributor.author | Hamann, Bernd | en_US |
dc.contributor.author | Joy, Kenneth I. | en_US |
dc.contributor.editor | W. de Leeuw and R. van Liere | en_US |
dc.date.accessioned | 2014-01-30T06:41:34Z | |
dc.date.available | 2014-01-30T06:41:34Z | |
dc.date.issued | 2000 | en_US |
dc.identifier.isbn | 3211835156 | en_US |
dc.identifier.issn | 1727-5296 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VisSym/VisSym00/105-114 | en_US |
dc.description.abstract | We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. Thismethod uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Multiresolution Techniques for Interactive Texture-based Rendering of Arbitrarily Oriented Cutting Planes | en_US |
dc.description.seriesinformation | Eurographics / IEEE VGTC Symposium on Visualization | en_US |