dc.contributor.author | Li, Guo-Shi | en_US |
dc.contributor.author | Tricoche, Xavier | en_US |
dc.contributor.author | Hansen, Charles | en_US |
dc.contributor.editor | Beatriz Sousa Santos and Thomas Ertl and Ken Joy | en_US |
dc.date.accessioned | 2014-01-31T07:05:11Z | |
dc.date.available | 2014-01-31T07:05:11Z | |
dc.date.issued | 2006 | en_US |
dc.identifier.isbn | 3-905673-31-2 | en_US |
dc.identifier.issn | 1727-5296 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/VisSym/EuroVis06/029-034 | en_US |
dc.description.abstract | The paper presents an efficient and accurate implementation of Unsteady Flow LIC (UFLIC) on the Graphics Processing Unit (GPU). We obtain the same, high quality texture representation of unsteady two-dimensional flows as the original, time-consuming method but leverage the features of today s commodity hardware to achieve interactive frame rates. Despite a remarkable number of recent contributions in the field of texture-based visualization of time-dependent vector fields, the present paper is the first to provide a faithful implementation of that prominent technique fully supported by the graphics pipeline. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Pictures/Image Generation | en_US |
dc.title | GPUFLIC: Interactive and Accurate Dense Visualization of Unsteady Flows | en_US |
dc.description.seriesinformation | EUROVIS - Eurographics /IEEE VGTC Symposium on Visualization | en_US |