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dc.contributor.authorNeophytou, Neophytosen_US
dc.contributor.authorMueller, Klausen_US
dc.contributor.authorMcDonnell, Kevin T.en_US
dc.contributor.authorHong, Weien_US
dc.contributor.authorGuan, Xinen_US
dc.contributor.authorQin, Hongen_US
dc.contributor.authorKaufman, Arieen_US
dc.contributor.editorBeatriz Sousa Santos and Thomas Ertl and Ken Joyen_US
dc.date.accessioned2014-01-31T07:05:09Z
dc.date.available2014-01-31T07:05:09Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-31-2en_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/EuroVis06/013-020en_US
dc.description.abstractRadial Basis Functions (RBFs) have become a popular rendering primitive, both in surface and in volume rendering. This paper focuses on volume visualization, giving rise to 3D kernels. RBFs are especially convenient for the representation of scattered and irregularly distributed point samples, where the RBF kernel is used as a blending function for the space in between samples. Common representations employ radially symmetric RBFs, and various techniques have been introduced to render these, also with efficient implementations on programmable graphics hardware (GPUs). In this paper, we extend the existing work to more generalized, ellipsoidal RBF kernels, for the rendering of scattered volume data. We devise a post-shaded kernel-centric rendering approach, specifically designed to run efficiently on GPUs, and we demonstrate our renderer using datasets from subdivision volumes and computational science.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CSS): I.3.3 [Computer Graphics]: Display Algorithmsen_US
dc.titleGPU-Accelerated Volume Splatting With Elliptical RBFsen_US
dc.description.seriesinformationEUROVIS - Eurographics /IEEE VGTC Symposium on Visualizationen_US


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