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dc.contributor.authorReina, Guidoen_US
dc.contributor.authorErtl, Thomasen_US
dc.contributor.editorKen Brodlie and David Duke and Ken Joyen_US
dc.date.accessioned2014-01-31T06:52:07Z
dc.date.available2014-01-31T06:52:07Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-19-3en_US
dc.identifier.issn1727-5296en_US
dc.identifier.urihttp://dx.doi.org/10.2312/VisSym/EuroVis05/177-182en_US
dc.description.abstractWe present a novel visualization method for mono- and dipolar molecular simulations from thermodynamics that takes advantage of modern graphics hardware to interactively render specifically tailored glyphs. Our approach allows domain experts to visualize the results of molecular dynamics simulations with a higher number of particles than before and furthermore offers much better visual quality. We achieve this by transferring only visualization parameters to the GPU and by generating implicit surfaces directly in the fragment program. As a result, we can render up to 500.000 glyphs with about 10 fps displaying all the simulation results as geometrical properties that resemble the classical abstract representation used in this research area. Thus we enable researchers to visually assess the results of simulations of greater scale than before. We believe that the proposed method can be generalized to create other kinds of parametrized surfaces directly on graphics hardware to overcome the bandwidth bottleneck that exists between CPU and GPU.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism,I.3.8 [Computer Graphics]: Applicationsen_US
dc.titleHardware-Accelerated Glyphs for Mono- and Dipoles in Molecular Dynamics Visualizationen_US
dc.description.seriesinformationEUROVIS 2005: Eurographics / IEEE VGTC Symposium on Visualizationen_US


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