Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut
View/ Open
Date
2013Author
Oesau, Sven
Lafarge, Florent
Alliez, Pierre
Metadata
Show full item recordAbstract
We present a method for automatic reconstruction of permanent structures of indoor scenes, such as walls, floors and ceilings, from raw point clouds acquired by laser scanners. Our approach employs graph-cut to solve an inside/outside labeling of a space decomposition. To allow for an accurate reconstruction the space decomposition is aligned with permanent structures. A Hough Transform is applied for extracting the wall directions while allowing a flexible reconstruction of scenes. The graph-cut formulation takes into account data consistency through an inside/outside prediction for the cells of the space decomposition by stochastic ray casting, while favoring low geometric complexity of the model. Our experiments produces watertight reconstructed models of multi-level buildings and complex scenes.
BibTeX
@inproceedings {10.2312:UDMV:UDMV13:009-012,
booktitle = {Eurographics Workshop on Urban Data Modelling and Visualisation},
editor = {Vincent Tourre and Gonzalo Besuievsky},
title = {{Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut}},
author = {Oesau, Sven and Lafarge, Florent and Alliez, Pierre},
year = {2013},
publisher = {The Eurographics Association},
ISSN = {2307-8251},
ISBN = {978-3-905674-46-0},
DOI = {10.2312/UDMV/UDMV13/009-012}
}
booktitle = {Eurographics Workshop on Urban Data Modelling and Visualisation},
editor = {Vincent Tourre and Gonzalo Besuievsky},
title = {{Indoor Scene Reconstruction using Primitive-driven Space Partitioning and Graph-cut}},
author = {Oesau, Sven and Lafarge, Florent and Alliez, Pierre},
year = {2013},
publisher = {The Eurographics Association},
ISSN = {2307-8251},
ISBN = {978-3-905674-46-0},
DOI = {10.2312/UDMV/UDMV13/009-012}
}