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dc.contributor.authorAdams, Barten_US
dc.contributor.authorWicke, Martinen_US
dc.contributor.authorDutré, Philipen_US
dc.contributor.authorGross, Markusen_US
dc.contributor.authorPauly, Marken_US
dc.contributor.authorTeschner, Matthiasen_US
dc.contributor.editorMarkus Gross and Hanspeter Pfister and Marc Alexa and Szymon Rusinkiewiczen_US
dc.date.accessioned2014-01-29T16:25:36Z
dc.date.available2014-01-29T16:25:36Z
dc.date.issued2004en_US
dc.identifier.isbn3-905673-09-6en_US
dc.identifier.issn1811-7813en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SPBG/SPBG04/057-066en_US
dc.description.abstractWe present a novel painting system for 3D objects. In order to overcome parameterization problems of existing applications, we propose a unified sample-based approach to represent geometry and appearance of the 3D object as well as the brush surface. The generalization of 2D pixel-based paint models to point samples allows us to elegantly simulate paint transfer for 3D objects. In contrast to mesh-based painting systems, an efficient dynamic resampling scheme permits arbitrary levels of painted detail. Our system provides intuitive user interaction with a six degree-of-freedom (DOF) input device. As opposed to other 3D painting systems, real brushes are simulated including their dynamics and collision handling.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.4 [Computer Graphics]: Graphics Utilities, I.3.5 [Computer Graphics]: Computational Geometry and Object Modelingen_US
dc.titleInteractive 3D Painting on Point-Sampled Objectsen_US
dc.description.seriesinformationSPBG'04 Symposium on Point - Based Graphics 2004en_US


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