dc.contributor.author | Li, Lei | en_US |
dc.contributor.author | McCann, James | en_US |
dc.contributor.author | Pollard, Nancy | en_US |
dc.contributor.author | Faloutsos, Christos | en_US |
dc.contributor.editor | MZoran Popovic and Miguel Otaduy | en_US |
dc.date.accessioned | 2014-01-29T07:51:32Z | |
dc.date.available | 2014-01-29T07:51:32Z | |
dc.date.issued | 2010 | en_US |
dc.identifier.isbn | 978-3-905674-27-9 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SCA/SCA10/179-188 | en_US |
dc.description.abstract | Given a motion capture sequence with occlusions, how can we recover the missing values, respecting bone-length constraints? Recent past work uses Linear Dynamical Systems (LDS), which work well, except for occasionally violating such constraints, and thus lead to unrealistic results. Our main contribution is a principled approach for preserving such distances. Specifically (a) we show how to formulate the problem as a constrained optimization problem, using two variations: hard constraints, and soft constraints; (b) we show how to efficiently solve both variations; (c) we demonstrate the realism of our approaches against competitors, on real motion capture data, illustrating that our 'soft constraints' version eventually produces more realistic results | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | BoLeRO: A Principled Technique for Including Bone Length Constraints in Motion Capture Occlusion Filling | en_US |
dc.description.seriesinformation | Eurographics/ ACM SIGGRAPH Symposium on Computer Animation | en_US |