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dc.contributor.authorWither, Jamieen_US
dc.contributor.authorBouthors, Antoineen_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.editorChristine Alvarado and Marie-Paule Canien_US
dc.date.accessioned2014-01-28T17:57:42Z
dc.date.available2014-01-28T17:57:42Z
dc.date.issued2008en_US
dc.identifier.isbn978-3-905674-07-1en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SBM/SBM08/113-118en_US
dc.description.abstractClouds are an important visual element of any natural scene and computer artists often wish to create specific cloud shapes (for example in the film Amélie, as depicted in Fig 1). We describe a sketch based interface for modeling cumulous clouds. This interface allows rapid construction of a 3D cloud surface representation (mesh) using an underlying point based implicit surface representation. This mesh is rendered using the technique [BNM*08], resulting in a realtime cloud modeling and rendering system.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Modeling packagesen_US
dc.titleRapid Sketch Modeling of Cloudsen_US
dc.description.seriesinformationEurographics Workshop on Sketch-Based Interfaces and Modelingen_US


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