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dc.contributor.authorKókai, Istvánen_US
dc.contributor.authorFinger, Jörgen_US
dc.contributor.authorSmith, Randall C.en_US
dc.contributor.authorPawlicki, Richarden_US
dc.contributor.authorVetter, Thomasen_US
dc.contributor.editorMichiel van de Panne and Eric Saunden_US
dc.date.accessioned2014-01-28T17:52:43Z
dc.date.available2014-01-28T17:52:43Z
dc.date.issued2007en_US
dc.identifier.isbn978-3-905674-00-2en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SBM/SBM07/037-044en_US
dc.description.abstractConceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model representing the characteristic lines of automotive shapes built from a set of example shapes. From every example shape we extract the same set of characteristic lines and represent them with a feature vector of deformation gradients. Given a set of constraints, our method can generate a new feature vector with an optimization procedure. We provide examples for meaningful manipulations. We demonstrate that these manipulations are intuitive and create plausible shapes.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representationsen_US
dc.titleExample-Based Conceptual Styling Framework for Automotive Shapesen_US
dc.description.seriesinformationEUROGRAPHICS Workshop on Sketch-Based Interfaces and Modelingen_US


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