dc.contributor.author | Kókai, István | en_US |
dc.contributor.author | Finger, Jörg | en_US |
dc.contributor.author | Smith, Randall C. | en_US |
dc.contributor.author | Pawlicki, Richard | en_US |
dc.contributor.author | Vetter, Thomas | en_US |
dc.contributor.editor | Michiel van de Panne and Eric Saund | en_US |
dc.date.accessioned | 2014-01-28T17:52:43Z | |
dc.date.available | 2014-01-28T17:52:43Z | |
dc.date.issued | 2007 | en_US |
dc.identifier.isbn | 978-3-905674-00-2 | en_US |
dc.identifier.issn | 1812-3503 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/SBM/SBM07/037-044 | en_US |
dc.description.abstract | Conceptual design in the automotive industry is a time-consuming process. Iterations between concept sketches, created with traditional two dimensional methods, and 3D digital representations of a prototype are currently one of the big bottlenecks. In this paper we present a framework for an integrated 2D-3D design environment. The core of the framework is a model representing the characteristic lines of automotive shapes built from a set of example shapes. From every example shape we extract the same set of characteristic lines and represent them with a feature vector of deformation gradients. Given a set of constraints, our method can generate a new feature vector with an optimization procedure. We provide examples for meaningful manipulations. We demonstrate that these manipulations are intuitive and create plausible shapes. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representations | en_US |
dc.title | Example-Based Conceptual Styling Framework for Automotive Shapes | en_US |
dc.description.seriesinformation | EUROGRAPHICS Workshop on Sketch-Based Interfaces and Modeling | en_US |