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dc.contributor.authorMao, Chenen_US
dc.contributor.authorQin, Seng Fengen_US
dc.contributor.authorWright, David K.en_US
dc.contributor.authorPeng, Junen_US
dc.contributor.editorThomas Stahovich and Mario Costa Sousaen_US
dc.date.accessioned2014-01-27T19:17:14Z
dc.date.available2014-01-27T19:17:14Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-39-8en_US
dc.identifier.issn1812-3503en_US
dc.identifier.urihttp://dx.doi.org/10.2312/SBM/SBM06/147-156en_US
dc.description.abstractThis paper presents our user and usability studies for applying scenarios in user-centred design to develop a sketching interface for virtual human modelling and animation. In this approach, we utilise the User Centred System Design (UCSD) strategy and spiral lifecycles to ensure system usability and functionalities. A series of usability techniques were employed. After the initial conceptual design, a preliminary user study (including questionnaires and sketching observations) was undertaken to establish the formal interface design. Second, an informal user test was conducted on the first prototype: a sketch-based 3D stick figure animation interface . Finally, a formal user evaluation (including performance tests, sketching observations, and interviews) was carried out on the latest version: a sketch-based virtual human builder . During this iterative process, various paper-based and electronic-based sketching scenarios were created, which were acted-out by users to help designers evoke and verify design ideas, identify users needs, and test the prototype interfaces in real contexts. Benefiting from applying the UCSD strategy and scenario-based design to develop a natural and supportive sketching interface, our investigation can be a useful instantiation for the design of other sketching interfaces where these techniques have not been widely acknowledged and utilised in the past.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CSS): H.5.2 [Information Interfaces and Presentation]: User centred design, Graphical user interfaces (GUI), Evaluation; I.3.7 [Computer Graphics]: Animation.en_US
dc.titleApplying Scenarios in User-Centred Design to Develop a Sketching Interface for Human Modelling and Animationen_US
dc.description.seriesinformationEurographics Workshop on Sketch-Based Interfaces and Modelingen_US


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