An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods
Abstract
We present a sketch-based modeling system for interactive modeling of a variety of 3D objects. The idea is to con-struct and modify 3D objects, step by step, using a 2D template topology library. The library, called T-LIB, consists of 2D Edge Graphs and the corresponding algorithms to construct and modify 3D objects. The local part of 3D ob-ject around the sketch lines is analyzed as a 2D Edge Graph. Once the Edge Graph can be matched to a template of T-LIB, the 3D object can be generated in a basic shape reconstruction procedure, or modified in a 3D shape modi-fication procedure. After obtaining the solid model, we use a fillet operation and a subdivision method to generate smooth surface objects.
BibTeX
@inproceedings {10.2312:SBM:SBM05:089-098,
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Joaquim Armando Pires Jorge and Takeo Igarashi},
title = {{An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods}},
author = {Liu, Weizhong and Kondo, Kunio and Mitani, Jun},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {3-905673-30-4},
DOI = {10.2312/SBM/SBM05/089-098}
}
booktitle = {Eurographics Workshop on Sketch-Based Interfaces and Modeling},
editor = {Joaquim Armando Pires Jorge and Takeo Igarashi},
title = {{An Interactive Sketch-based Modeling System using a Topology Library and Subdivision Methods}},
author = {Liu, Weizhong and Kondo, Kunio and Mitani, Jun},
year = {2005},
publisher = {The Eurographics Association},
ISSN = {1812-3503},
ISBN = {3-905673-30-4},
DOI = {10.2312/SBM/SBM05/089-098}
}