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dc.contributor.authorFernández-Arroyo, José Manuel Fernándezen_US
dc.contributor.authorBeriso, Sofía Bayonaen_US
dc.contributor.authorMoya, Carolina Gómezen_US
dc.contributor.authorCarro, Lauren Garcíaen_US
dc.contributor.editorCesar Mendoza and Isabel Navazoen_US
dc.date.accessioned2014-02-01T06:53:32Z
dc.date.available2014-02-01T06:53:32Z
dc.date.issued2006en_US
dc.identifier.isbn3-905673-61-4en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/vriphys/vriphys06/129-130en_US
dc.description.abstractIn arthroscopy, the first step is to choose the correct position and orientation of the entry points (portals) by palpating the osseous references. We have built a virtual reality training system for placement of the incisions, with which the novice can touch and feel surface anatomy in order to train, as much as desire, adequate location and orientation angle for portal performance. We present an innovative simulator for Minimal Invasive Surgery that pretends to solve the lack of most simulators, in which simulation starts with predefined entry points, making possible to train this particular skill, so critical in arthroscopic procedures.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleVirtual reality training system for portal selection in shoulder arthroscopyen_US
dc.description.seriesinformationVriphys: 3rd Workshop in Virtual Realitiy, Interactions, and Physical Simulationen_US


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