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dc.contributor.authorChandler, Jenniferen_US
dc.contributor.authorObermaier, Haralden_US
dc.contributor.authorJoy, Kenneth I.en_US
dc.contributor.editorMichael Bronstein and Jean Favre and Kai Hormannen_US
dc.date.accessioned2014-02-01T16:26:12Z
dc.date.available2014-02-01T16:26:12Z
dc.date.issued2013en_US
dc.identifier.isbn978-3-905674-51-4en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE.VMV.VMV13.177-185en_US
dc.description.abstractSets of particles are a frequently used tool for the exploration of time-varying flow fields due to their ease of use and conceptual simplicity. Understanding temporal changes in such particle systems can be difficult with traditional visualization methods such as isosurface rendering and particle splatting. These types of methods only show the current shape of the point cloud and give no context about how the current time step relates to previous or future time steps. In this paper we present an illustrative rendering approach to visualizing particle systems. We use illustrative rendering techniques like silhouettes and trajectory arrows combined with volume raycasting to highlight important features in the particle system and show how these features change across time steps. Our method allows users to easily identify structures within the point cloud and understand how they evolve over time.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputer Graphics [I.3.3]en_US
dc.subjectThree Dimensional Graphics and Realismen_US
dc.subjectColoren_US
dc.subjectShadingen_US
dc.subjectShadowingen_US
dc.subjectTexture Simulation and Modeling [I.6.6]en_US
dc.titleIllustrative Rendering of Particle Systemsen_US
dc.description.seriesinformationVision, Modeling & Visualizationen_US


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  • VMV13
    ISBN 978-3-905674-51-4

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