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dc.contributor.authorBauszat, Pabloen_US
dc.contributor.authorEisemann, Martinen_US
dc.contributor.authorMagnor, Marcusen_US
dc.contributor.editorReinhard Koch and Andreas Kolb and Christof Rezk-Salamaen_US
dc.date.accessioned2014-02-01T16:18:39Z
dc.date.available2014-02-01T16:18:39Z
dc.date.issued2010en_US
dc.identifier.isbn978-3-905673-79-1en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/VMV/VMV10/227-234en_US
dc.description.abstractBounding volume hierarchies (BVH) are a commonly used method for speeding up ray tracing. Even though the memory footprint of a BVH is relatively low compared to other acceleration data structures, they still can consume a large amount of memory for complex scenes and exceed the memory bounds of the host system. This can lead to a tremendous performance decrease on the order of several magnitudes. In this paper we present a novel scheme for construction and storage of BVHs that can reduce the memory consumption to less than 1% of a standard BVH. We show that our representation, which uses only 2 bits per node, is the smallest possible representation on a per node basis that does not produce empty space deadlocks. Our data structure, called the Minimal Bounding Volume Hierarchy (MVH) reduces the memory requirements in two important ways: using implicit indexing and preset surface reduction factors. Obviously, this scheme has a non-negligible computational overhead, but this overhead can be compensated to a large degree by shooting larger ray bundles instead of single rays, using a simpler intersection scheme and a two-level representation of the hierarchy. These measure enable interactive ray tracing performance without the necessity to rely on out-of-core techniques that would be inevitable for a standard BVH.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling-Object Hierarchies I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Raytracingen_US
dc.titleThe Minimal Bounding Volume Hierarchyen_US
dc.description.seriesinformationVision, Modeling, and Visualization (2010)en_US


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    ISBN 978-3-905673-79-1

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