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dc.contributor.authorVeit, Manuelen_US
dc.contributor.authorCapobianco, Antonioen_US
dc.contributor.authorBechmann, Dominiqueen_US
dc.contributor.editorBernd Froehlich and Roland Blach and Robert van Liereen_US
dc.date.accessioned2014-01-31T20:24:48Z
dc.date.available2014-01-31T20:24:48Z
dc.date.issued2007en_US
dc.identifier.isbn978-3-905673-64-7en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/VE2007Short/039-040en_US
dc.description.abstractWe developed a free form deformation application for an immersive environment in which users can interact freely by using datagloves. In this paper, we present an experimental protocol designed to investigate the contribution of proprioception and bimanual interaction on spatial input tasks in the context of our modeling application.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): H.5.1 [INFORMATION INTERFACES AND PRESENTATION]: Artificial, augmented, and virtual realities H.5.2 [INFORMATION INTERFACES AND PRESENTATION]: User Interfacesen_US
dc.titleUsing Proprioception as a Cue towards Effective Spatial Input in VR: a Framework for an Experimental Studyen_US
dc.description.seriesinformationEurographics Symposium on Virtual Environments, Short Papers and Postersen_US


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