dc.contributor.author | Higgett, Nick | en_US |
dc.contributor.author | Baines, Emily | en_US |
dc.contributor.author | Everitt, Dave | en_US |
dc.contributor.author | Saucedo, Gerardo | en_US |
dc.contributor.author | Tatham, Eric | en_US |
dc.contributor.editor | David Arnold and Jaime Kaminski and Franco Niccolucci and Andre Stork | en_US |
dc.date.accessioned | 2013-11-08T10:33:38Z | |
dc.date.available | 2013-11-08T10:33:38Z | |
dc.date.issued | 2012 | en_US |
dc.identifier.isbn | 978-3-905673-97-5 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/PE/VAST/VAST12S/037-040 | en_US |
dc.description.abstract | This paper presents preliminary results and progress on the Virtual Romans project. The aim of this project is to explore the potential for creative technologies to present life in Roman Leicester (Ratae Corieltavorum) focusing on the period around 210 A.D. The paper descibes the practical experience of using a range computer graphics technologies to create historically accurate digital 3D models of the known Roman buildings and associated artifacts and then populating the resulting town with virtual 'Roman' characters. It also discusses how the 3D assets created are also being subsequently employed in a range of interactive environments including an innovative location based augmented reality mobile phone application. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Virtual Romans: Virtual Reconstruction of Roman Leicester (Ratae Corieltauvorum) 210 AD | en_US |
dc.description.seriesinformation | VAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage - Short and Project Papers | en_US |