Show simple item record

dc.contributor.authorKlindt, Marcoen_US
dc.contributor.authorProhaska, Steffenen_US
dc.contributor.authorBaum, Danielen_US
dc.contributor.authorHege, Hans-Christianen_US
dc.contributor.editorDavid Arnold and Jaime Kaminski and Franco Niccolucci and Andre Storken_US
dc.date.accessioned2013-11-08T10:33:37Z
dc.date.available2013-11-08T10:33:37Z
dc.date.issued2012en_US
dc.identifier.isbn978-3-905673-97-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/VAST/VAST12S/025-028en_US
dc.description.abstractReconnecting the audience of an exhibition to the archaeological context of ancient artefacts and explaining their reception histories is a great challenge. Employing digital devices to support the understanding of connections between exhibits and their past, creates the additional challenge of developing a system that not only achieves comprehension but is also accessible to all museum visitors. We have devised a concept and an implementation of a kiosk application for conveying these contexts and evaluated the effectiveness in a special exhibition about the ancient city of Pergamon. We found that using postcards that are accessible through different navigation views as the central metaphor is an effective way for museum visitors to interact with and to spent time exploring contexts about exhibits.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectH.5.1 [HCI]en_US
dc.subjectInformation interfaces and presentationen_US
dc.subjectMultimedia Information Systemsen_US
dc.subjectH.5.2 [HCI]en_US
dc.subjectUser Interfacesen_US
dc.subjectEvaluation/methodologyen_US
dc.titleConveying Archaeological Contexts to Museum Visitors: Case Study Pergamon Exhibitionen_US
dc.description.seriesinformationVAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage - Short and Project Papersen_US


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record