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dc.contributor.authorLarue, Frédéricen_US
dc.contributor.authorDellepiane, Matteoen_US
dc.contributor.authorScopigno, Robertoen_US
dc.contributor.editorFranco Niccolucci and Matteo Dellepiane and Sebastian Pena Serna and Holly Rushmeier and Luc Van Goolen_US
dc.date.accessioned2013-10-31T10:33:34Z
dc.date.available2013-10-31T10:33:34Z
dc.date.issued2011en_US
dc.identifier.isbn978-3-905673-86-9en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/VAST/VAST11S/025-028en_US
dc.description.abstractHigh-speed scanning systems can be extremely valuable for Cultural Heritage applications, especially when large collections of small objects have to be acquired. However, fine details may not be acquired using this technology. Nevertheless, it is possible to try to recover them by taking advantage of the additional data provided by these systems: the calibrated video sequence of the acquisition, and the position of the projector light for each frame. In this paper, we propose a workflow that processes the video sequence with a photometric stereo approach, in order to refine the coarse geometry provided by the scanner. A normal map is first extracted by a method that accounts for the unevenly distributed sampling that generally results from the particular trajectory followed by this kind of scanners during the acquisition. This normal map is then integrated in order to recover missing geometric features. Good performances are achieved, since the whole workflow is particularly suited to GPU programming.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image Generation-Digitizing and scanningen_US
dc.titleImproving High-Speed Scanning Systems by Photometric Stereoen_US
dc.description.seriesinformationVAST: International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage - Short and Project Papersen_US


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