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dc.contributor.authorKim, Paul Hyunjinen_US
dc.contributor.authorSeol, Yeonghoen_US
dc.contributor.authorSong, Jaewonen_US
dc.contributor.authorNoh, Junyongen_US
dc.contributor.editorBing-Yu Chen and Jan Kautz and Tong-Yee Lee and Ming C. Linen_US
dc.date.accessioned2013-10-31T09:37:11Z
dc.date.available2013-10-31T09:37:11Z
dc.date.issued2011en_US
dc.identifier.isbn978-3-905673-84-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/PG/PG2011short/089-092en_US
dc.description.abstractThis paper introduces a novel method to add a minimal set of missing blendshapes to automatically improve the quality of the retargeting result. Our approach compares the expression spaces defined by the source and the target to determine which frames need to be corrected. The expression spaces are represented on the principal axes extracted from the target blendshapes. Those frames that cannot be sufficiently reconstructed by the current set of blendshapes will be augmented by a set of automatically generated blendshapes. The new blendshapes are determined to minimize error between the source animation and the retargeting result. We performed experiments to compare the results created by a basic set of blendshapes and by our method. Our method effectively reduces error between the source and target animation, and produces much visually improved target animation without relying on manual intervention.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animationen_US
dc.titleFacial Retargeting by Adding Supplemental Blendshapesen_US
dc.description.seriesinformationPacific Graphics Short Papersen_US


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