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dc.contributor.authorZhang, Guijuanen_US
dc.contributor.authorWen, Gaojinen_US
dc.contributor.authorZhu, Dengmingen_US
dc.contributor.authorLu, Dianjieen_US
dc.contributor.authorFeng, Shengzhongen_US
dc.contributor.editorBing-Yu Chen and Jan Kautz and Tong-Yee Lee and Ming C. Linen_US
dc.date.accessioned2013-10-31T09:37:08Z
dc.date.available2013-10-31T09:37:08Z
dc.date.issued2011en_US
dc.identifier.isbn978-3-905673-84-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE/PG/PG2011short/061-066en_US
dc.description.abstractWe present a sketching method for animating breaking waves in this paper. Our approach allows an animator to control physically-based wave breaking effects by drawing the outline of the wave shape intuitively. To do this, we provide a feature-based keyframe design model. We can sketch the wave shape roughly and describe the wave shape as a unified volume representation. Moreover, we propose an efficient keyframe matching model to transport current fluid state to the target state with minimum energy. The solution to the keyframe matching model is used to compute the external force field for the Navier-Stokes equations. Our method is straightforward to implement and convenient to produce interesting wave breaking behaviors. The experimental results show that our method is easy and intuitive to use.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectCategories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Animationen_US
dc.titleSketch-based Breaking Wavesen_US
dc.description.seriesinformationPacific Graphics Short Papersen_US


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