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dc.contributor.authorNaumov, D.en_US
dc.contributor.authorBilke, L.en_US
dc.contributor.authorKolditz, O.en_US
dc.contributor.editorO. Kolditz and K. Rink and G. Scheuermannen_US
dc.date.accessioned2014-01-24T10:53:45Z
dc.date.available2014-01-24T10:53:45Z
dc.date.issued2013en_US
dc.identifier.isbn978-3-905674-54-5en_US
dc.identifier.urihttp://dx.doi.org/10.2312/PE.EnvirVis.EnvirVis13.043-046en_US
dc.description.abstractCurrent visualization techniques for computational fluid dynamics applications are sofisticated and work well in simple geometries. For complex geometries like pore spaces, multiple domain boundaries are obstructing the view and make the studying of fluid flow fields difficult. To overcome these deficiencies we use two-sided materials to render the domain boundaries. Using this technique it is possible to place the camera inside the domain and to have a non-obstructed view on the surrounding flow field without losing spatial reference to the domain boundaries. As a result a larger part of fluid flow visualization is visible. Two-sided material rendering was successfully applied to display still images with Blender Cycles renderer and in a virtual reality environment.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectH.5.1 [Information Interfaces and Presentation]en_US
dc.subjectMultimedia Information Systemsen_US
dc.subjectArtificialen_US
dc.subjectaugmenteden_US
dc.subjectand virtual realitiesen_US
dc.subjectI.3.7 [Computer Graphics]en_US
dc.subjectThreeen_US
dc.subjectDimensional Graphics and Realismen_US
dc.subjectVirtual realityen_US
dc.subjectI.3.3 [Computer Graphics]en_US
dc.subjectPicture/Image Generationen_US
dc.subjectDisplay algorithmsen_US
dc.titleRendering Technique of Multi-layered Domain Boundaries and its Application to Fluid Flow in Porous Media Visualizationsen_US
dc.description.seriesinformationWorkshop on Visualisation in Environmental Sciences (EnvirVis)en_US


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